



Our SDKs are now freely available under the permissive Apache License 2.0, simplifying the licensing agreement to use Radeon ProRender in your application. Now Even Easier for Developers to ImplementĪMD Radeon™ ProRender Developer Suite, our complete toolkit of SDKs for developers looking to add physically-based rendering to their application’s workflow, has moved to a new home on GPUOpen - relaunched this week with a brand-new website with a modern look and feel.Īlong with this move, we have also made some important changes as to how we license Radeon ProRender for developers to make it even easier to work with. On-time for this week’s relaunch of GPUOpen, we have some exciting new announcements and releases, including some big changes for developers looking to integrate Radeon ProRender into their applications, a preview of our next-generation rendering engine, and new and updated plug-ins for Blender®, Houdini™, Maya®, and Unreal® Engine. AMD Radeon™ ProRender is our fast, easy, and incredible physically-based rendering engine built on industry standards that can take your rendering to the next level on virtually any GPU, any CPU, and any OS 1 in over a dozen leading digital content creation and CAD applications.
